Creation grants the user the ability to generate and manipulate structures. This includes both defensive constructs and offensive formations, such as buildings and skylines, which strike enemies out of thin platforms that bear structural resemblance akin to that of Tetris pieces. The user can also shape this dark substance into functional constructs such as giant swords, a functional cannon, aerial platforms, or even a usable hand.
Creation is one of the most unique fruits, due to its unique playstyle of customizable builds for all types of activities. Because of this, Creation has a decently high value in trading. In PvP, this fruit is very powerful due to its extremely large hitboxes, long stuns, and good defensive abilities, which make this fruit very effective. However, it is rather difficult to use as most of the moves can be easily instinct-tricked. Nevertheless, the abilities are still enough for stuns, making this fruit suitable for other stat builds.
In grinding, Creation is considered a decent choice for all seas due to the low mastery requirements, though it can be rather excellent for grinding in certain closed areas, such as Tiki Outpost, Cursed Ship, and Graveyard Island. Creation is also good for supporting Raid and Sea Exploration teams, mostly due to its building capabilities and large moves. This fruit is especially powerful in completing the Prehistoric Island event as the user can prevent the Lava Golems from touching the ancient relic by building multiple layers of walls surrounding the relic, allowing the user to focus on fixing cracks in the volcano.
When the user activates [F] Fortify, they gain a Build Meter, indicating how many pieces can be placed down. The limit for public servers is 40 and 200 for private servers. The user starts with an empty meter, and whenever the user builds with it, the meter increases, and when the user deletes pieces, the meter goes down.
Shields of Solitaire
+
-
Creates a pink wall of cards that moves based on the user's facing direction—upward or downward. Deals decent damage to nearby enemies if come close. When released or damaged by an enemy, the wall shatters and the cards fall. Move can be held to do repeated damage to an enemy. This move lasts only for around 20 seconds.
Shields of Solitaire
Creates a pink wall of cards that moves based on the user's facing direction—upward or downward. Deals decent damage to nearby enemies if come close. When released or damaged by an enemy, the wall shatters and the cards fall. Move can be held to do repeated damage to an enemy. This move lasts only for around 20 seconds.
Batter Up
1 Mastery
+
-
The user fabricates a cannon, which they launch themselves from once the 'Z' key is released. Upon contact with an enemy, the user creates a wall behind them, before smashing the target into the barrier with a mace. This move distorts the enemy's screen with a "dizzy" effect that lasts for around 2 seconds, similar to Venom, although the enemy's screen doesn't darken.
Batter Up
1 Mastery
The user fabricates a cannon, which they launch themselves from once the 'Z' key is released. Upon contact with an enemy, the user creates a wall behind them, before smashing the target into the barrier with a mace. This move distorts the enemy's screen with a "dizzy" effect that lasts for around 2 seconds, similar to Venom, although the enemy's screen doesn't darken.
Sleight of Hand
45 Mastery
+
-
This move possesses two variations, each of which has 2 identical attacks:
If tapped:
The user creates a huge hand and swings it, crushing any enemies caught on the ground. If facing upward, the hand punches the enemy into the sky and sends them flying.
If held:
The giant hand will now rush forward. The player can control the hand based on their mouse cursor. The target cannot escape once caught. If the user releases the held key or after a certain amount of time, the hand will act similarly to a tap. Enemies can be held for 10 seconds, but Players and Bosses can be held for only 2 seconds.
Sleight of Hand
45 Mastery
This move possesses two variations, each of which has 2 identical attacks:
If tapped:
The user creates a huge hand and swings it, crushing any enemies caught on the ground. If facing upward, the hand punches the enemy into the sky and sends them flying.
If held:
The giant hand will now rush forward. The player can control the hand based on their mouse cursor. The target cannot escape once caught. If the user releases the held key or after a certain amount of time, the hand will act similarly to a tap. Enemies can be held for 10 seconds, but Players and Bosses can be held for only 2 seconds.
Sword Box
90 Mastery
+
-
The user creates a cube with an incredibly large AoE before several swords manifest around the structure, piercing any targets within continuously while stunning them. The cube dissipates after a few seconds.
Sword Box
90 Mastery
The user creates a cube with an incredibly large AoE before several swords manifest around the structure, piercing any targets within continuously while stunning them. The cube dissipates after a few seconds.
Magic City
130 Mastery
+
-
The user summons 15 giant pillars that fall onto the ground. Enemies will be damaged and bounce away when touching these, meanwhile, the user will phase through them and teleport to another pillar upon contact. The pillars last for around 10 seconds before dissipating.
Magic City
130 Mastery
The user summons 15 giant pillars that fall onto the ground. Enemies will be damaged and bounce away when touching these, meanwhile, the user will phase through them and teleport to another pillar upon contact. The pillars last for around 10 seconds before dissipating.
Fortify
10 Mastery
+
-
The user summons slopes if facing up or down, and if facing forward, they create a floor instead; these floors or slopes will disappear after 3 seconds if the user walks away. If held while moving, the user will create a continuous path in the direction of movement. If held while standing, the user enters the build mode by doing a spin while a top hat appears, flying on the user's head, before finishing the spin with a magician-like pose at the end of the animation.
Fortify
10 Mastery
The user summons slopes if facing up or down, and if facing forward, they create a floor instead; these floors or slopes will disappear after 3 seconds if the user walks away. If held while moving, the user will create a continuous path in the direction of movement. If held while standing, the user enters the build mode by doing a spin while a top hat appears, flying on the user's head, before finishing the spin with a magician-like pose at the end of the animation.
Wall
0 Mastery
+
-
The user creates a wall which has 6 variants. These variants include a normal wall, a doorway, a small window, a flat slab, and flat stairs facing left and right. Using this move while having it already activated will switch the type of wall to be placed down.
Wall
0 Mastery
The user creates a wall which has 6 variants. These variants include a normal wall, a doorway, a small window, a flat slab, and flat stairs facing left and right. Using this move while having it already activated will switch the type of wall to be placed down.
Floor
0 Mastery
+
-
The user creates a floor which has 5 variants. These variants include a basic floor, and 4 variants of halved floors in every direction. Using this move while having it already activated will switch the type of floor to be placed down.
Floor
0 Mastery
The user creates a floor which has 5 variants. These variants include a basic floor, and 4 variants of halved floors in every direction. Using this move while having it already activated will switch the type of floor to be placed down.
Ramp
0 Mastery
+
-
The user creates a ramp which has 4 variants. These variants include a basic ramp, two halved ramps facing left and right, and a pyramid. Using this move while having it already activated will switch the type of ramp to be placed down.
Ramp
0 Mastery
The user creates a ramp which has 4 variants. These variants include a basic ramp, two halved ramps facing left and right, and a pyramid. Using this move while having it already activated will switch the type of ramp to be placed down.
Erase
0 Mastery
+
-
The user lifts their hands up and the nearest Wall/Floor/Ramp is highlighted in red. Clicking will get rid of the part highlighted in red, while holding will get rid of all the placed parts.
Erase
0 Mastery
The user lifts their hands up and the nearest Wall/Floor/Ramp is highlighted in red. Clicking will get rid of the part highlighted in red, while holding will get rid of all the placed parts.
Exit
0 Mastery
+
-
The user throws their hat into the air and the hat disappears into thin air, then leaves the build mode.
Exit
0 Mastery
The user throws their hat into the air and the hat disappears into thin air, then leaves the build mode.
Move
Cooldown (In seconds)
Energy
[TAP] Normal Attack
3
10
[Z] Batter Up
7.5
25
[X] Sleight of Hand
10.5
25
[C] Sword Box
15
35
[V] Magic City
24
70
[F] Fortify
1
5
Instinct Chart
Move
Breaks Instinct
Instinct-Trickable
Notes
[TAP] Normal Attack
❌
✅
Only the damage can be dodged. The enemy still cannot get through even with Instinct on.
[Z] Batter Up
✅
✅
The initial grab can be dodged on the edge. Can also be Instinct-tricked after the initial grab.
[X] Sleight of Hand
✅
✅
When grabbed, the initial stun does not deal damage and cannot be dodged, but the damage can be dodged with Instinct. Only the AoE of the ground slam can break Instinct if close enough to it, which can be dodged on the edge.
Can block most fruit attacks. (Including large-scale abilities like Gravity's [V] move if the user knows how to use)
Very useful in PvP if used correctly.
The player can achieve insane damage if they back up an enemy against a wall or one of the [V] Magic City's towers.
[Z] Batter Up
Decent damage.
Good mobility.
Long stun.
Great combo potential.
Screen shake can be annoying, making opponents confused.
[X] Sleight of Hand
Can be used to throw away enemies and run if low on health.
Can also throw players into the ocean to damage them unless their race is Shark V2 or more.
Long stun. (Good against Yeti or Kitsune users or mainly fruits which have passives allowing it to survive in water but cannot survive if pushed into).
[C] Sword Box
Huge AoE with amazing damage and the ability to hit multiple players.
Good stun.
Impossible to miss in close combat.
Disables the target's movement, allowing the user to run away.
Can be aimed.
Drains a lot of Instinct dodges if the opponent gets caught in the stun and tries to Instinct-trick.
Can be used as a shield to block incoming projectiles and moves that are affected by solid objects like Transformed Dragon Z (Held).
Only [X] Sleight of Hand (held) and [V] Magic City can hit Sea Beasts.
Rather slow attacks that are not very effective on fast fruits.
Can cause a sizeable amount of lag.
Moves aren't that intimidating.
[TAP] Normal Attack
Not a good offensive move.
Cannot block moves that penetrate objects.
Cannot move while holding.
Causes a sizeable amount of lag when used on a large group of enemies, as the number of cards that fall off the wall is multiplied by the number of enemies being hit, causing severe lag with too many particle effects within a small area.
[Z] Batter Up
Hard to hit targets.
Single target.
[X] Sleight of Hand
Really slow, which can be Flash Stepped out.
Very difficult to hit a constantly moving target.
Mostly single target.
Only holds boss NPC's for 2 seconds.
[C] Sword Box
Can lag out players with high ping.
Often hard to land in PvP because the range is bad and it does not break Instinct.
Obscures vision in small areas.
Doesn't let it's user get out of the box if they use it very near them.
[V] Magic City
Can be dodged easily.
Annoying for the user in cramped spaces like Tiki Outpost as they will teleport randomly.
Can also be a disadvantage in PvP, as the user can easily get disoriented by teleporting.
High startup time.
It also repels allied attacks, making fighting alongside the Creation user almost as tiring as fighting alone.
The allies can't stand on it from above.
It can crush allies under a building and pin them in place.
[F] Fortify
Buildings are difficult to get any use out of in PvP.
Can't build near NPCs, player spawns, or boats.
Pieces can be easily broken by destructive moves.
Rather annoying to use on mobile.
Rather inconsistent building speed making the user susceptible to falling off the platforms while trying to bridge their way to another island.
Gallery
Concept art of the Creation fruit model posted on Twitter by @disardo1.
Creation assets posted on Twitter by @Skai_dev.
Shop artwork for the Creation Fruit posted on Twitter by @EGOTISMS_RBLX.
Creation [C] Sword Box held
The [V] Magic City held
The [Z] Batter Up held
Tips & Tricks
[X] Sleight of Hand can hit Sea Beasts if they move very close the model, and hold it.
[V] Magic City can only Sea Beasts hit by the initial pillar slam (easier to pull off when looking up at the Sea Beast's head).
Creation can kill any group of enemies easily if the [TAP] Normal Attack and [V] Magic City are combined, and if successful, the enemies will bounce around rapidly, taking a lot of damage at the same time. While difficult to pull off, it can be very satisfying and effective for grinding large groups of enemies.
This also works if the user uses holds the [TAP] Normal Attack and back the enemies up to a tall wall, albeit at the cost of slower damage, yet significantly easier to pull off.
Creation can create a simple, hollow structure with a doorway via [F] Fortify, allowing the user to lure a group of enemies in and then block off the doorway with the [TAP] Normal Attack, forcing the enemies to rapidly take damage by being bounced back and forth from the wall and the [TAP] ability.
When fighting the Tyrant of the Skies or any other shifty raid bosses, the user can deploy a prison-like structure at where they spawn, preventing them from running away easily. Using the [V] Magic City also provides a big area of damage that can hit the boss if it tries to run around the area. The [C] Sword Box and [X] Sleight of Hand can be useful in holding down the boss, giving teammates ample time to deal damage or land another stun.
[X] Sleight of Hand has an annoying trick, in which if players are doing PvP near water, the user can use this ability to bring the opponent into water and make them drown, unless the opponent is using Shark.
The user can move around their [TAP] Normal Attack back and forth or in a circular motion to deal much faster damage to enemies, while also decreasing the chances of the enemy getting through the walls with them constantly being hit.
It is recommended for the user to increase their screen sensitivity when using their [TAP] Normal Attack to efficiently maneuver the wall of defense to block agile opponents. Some notable moves that [TAP] Normal Attack can block are Cursed Dual Katana, Godhuman, Sanguine Art Z, Shark Anchor, True Triple Katana, Kitsune C and Empyrean Kitsune Z.
[Z] Batter Up should be used in middle of a combo, since it can be used with Electric Claw or Yama. [X] Sleight of Hand can be used right after [C] Sword Box or any other stun, but the user has to make sure to aim at ground when they want to combo off it. [C] Sword Box can be used right after any combo starter, like Skull Guitar X. [V] Magic City is a good combo ender, or just a move to use against enemies, since it's gonna hit most of the time.
Using [X] Sleight of Hand on a player that has just died, then holding it until they respawn and using the ground variant will cause them to teleport to the place of the hand. Note that this requires to be performed about a second before they respawn and only works with the ground variant.
Bugs
[V] Magic City has glitch when the player uses the move underwater, the player can teleport (using the towers) under the map.
The [F] Fortify structures created by the fruit do not work on Tiki Outpost properly because it is raining.
There is a glitch on mobile causing not all walls, ramps and floors to be available. The player would need to switch to another build type (such as erase) to be able to switch to the rest.
Due to the rotation of some islands, such as the Hydra Island, the Fortify [F] build blocks may be on a diagonal, possibly making it difficult to block off or build in some places.
Creation had a bug with its price when it was added to the game, keeping the value it had when it was still Barrier.
[V] Magic City can cause enemies to glitch into the floor when the towers land directly on them.
When using [F] Fortify on mobile, it is impossible to use the other building blocks without unlocking respected move.
Walking through [V] Magic City's buildings can cause the user to be flung extremely high into the air on occasion.
Using the teleport ability of [V] Magic City on a hollow-grounded place can also teleport the player under the map (it also is a good idea for escaping Bounty Hunters).
Trivia
Creation is the fourth fruit to get a rarity change, the first being Portal, second being Love, and third being Ghost.
Creation is considered a fun, though skilled fruit to use.
Creation is confirmed to get an Admin Panel upgrade soon.
Creation has the lowest Mastery requirements to get all the moves in the Legendaryrarity.
When the physical Creation fruit breaks apart during its animation, the broken pieces will fall to a nearby surface. If the player teleports while holding out the fruit, the pieces will teleport back to within the vicinity of the fruit.
Creation is the first fruit to gain a different move-set, via Build Mode, without being awakened or transformed.
If the user leaves the server, all the buildings they have created will vanish.
Interestingly, allied players can just walk through the towers from [V] Magic City, instead of teleporting or being bounced back.
This may have been a balancing feature to make the towers not so obstructing for allies that are trying to help.
Creation is the only fruit with abilities that specialize in blocking attacks, which makes it extremely unique.
When used on a physical fruit, [V] Magic City will move the fruit away from its original location.
Creation's held M1 cannot be used on mobile normally. Instead, there is an alternative button located above [Z] Batter Up that functions just the same as tapping, although resembles an activation of a move instead. This feature is also present in Gravity, although its held M1 can be used normally.
If the user goes into the player profiles and search for a user called coolboy435148, an admin by the name of rip_zioles, he will have a fruit called Tetraminos in his profile. This is likely to hint of a Creation's V2 or the its own Admin Panel.
Creation is useful for collecting the Sealed Showdown Egg due to [C] Sword Box having long stun and big AoE, giving the user some time to collect the egg.