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Lightning

Quote
Provides electric-based attacks, which have stun-based effects.
Quote 2
Description in the shop

Lightning (formerly known as Rumble) is a Legendary Elemental-type Blox Fruit that costs $ 2,100,000 or R$ 2,100 from the Blox Fruit Dealer.

Lightning grants the user the ability to control, summon, and transform into lightning. This allows them to summon rumbling thunderstorms capable of paralyzing their enemies. The user can also move at lightning-fast speeds, effectively teleporting across the battlefield.

Lightning is known as a very versatile Blox Fruit due to its stuns, AoE, and movement ability, making it excel in many of Blox Fruit's activities, most notably PvP and Sea Events.

In terms of grinding, Lightning is a viable option in all seas because of its Elemental Reflex, large AoE and stuns. The [X] Thunderstorm + [Z] Lightning Orb is useful for grinding as it stuns and disables the enemy's moves, which gives the user free reign to simultaneously use Fighting Style attacks.

Upgrading

Lightning can be upgraded via the Admin Panel:

Ability Mastery Research Changes Cost

Arc Discharge Protocol 200 Defeat 25 enemies with [TAP] Power Streak. Lightning Orbs recharge faster. f 1,500
AngelWings 3

Predator Circuit Breaker 300 Defeat 30 Piranhas. [X] Thunderstorm's clouds can absorb the user's Lightning Orbs to extend its duration. f 3,000
Electric Wing 3

Capacitor Overload Test 400 Use a total of 200 Charges. A fully charged [Z] Lightning Orb's third variant can now grab players. f 6,000
Volt Capsule 1
Electric Wing 5

Conductor's Resonance 500 Eat a Lightning Fruit. (The player must have Lightning equipped while eating.)

(Lightning physical skins are accepted)

Sending a fully charged [Z] 's third variant into [X] 's clouds will now send out a bigger dragon from the clouds towards your cursor. f 11,000
Volt Capsule 3
Electric Wing 5

To fully upgrade Lightning, the player needs 500 Mastery on the fruit, f 21,500, Volt Capsule 4 , Electric Wing 13 , AngelWings 3 , and an extra physical Lightning fruit.

Moveset

Name Description Showcase
Elemental Reflex
The wielder is immune to all physical attacks (fighting style, sword, gun) from players unless the attacks are imbued with Aura. Against NPCs, this immunity applies unless they are of a higher level. This effect is only effective against non-boss enemies.
LightningsCharged
Orb Charge
The user has 4 round electric orbs that spawn behind them. [Z] Lightning Orb, [V] Thunderball Destruction and [F] Electric Flash all consume an orb. Orbs take 5 seconds (3 seconds if upgraded) to recharge. [Z] Lightning Orb and [F] Electric Flash cannot be used without them.
LightningPassive
LightningPassiveRecharge

LMB Power Streak
+
Touch Screen Power Streak
PowerStreak
The player continuously shoots out short bursts of lightning that deal low damage and stun. This attack can chain through multiple enemies. When hitting an enemy, your lightning orbs charge significantly faster.
Z-Key Lightning Orb
1 Mastery
+
Z-Key Lightning Orb
1 Mastery
LightningOrbv1z
LightningOrbsv2z
LightningOrbsv3z
LightningOrbsv4z
This move possesses three variations, each using a certain amount of orbs:

If tapped (Z1):

  • The user shoots one of their charged orbs toward the aimed area. Consecutive orbs deal reduced damage. This variation uses 1 orb.

If short-held (Z2):

  • Upon holding the move for at least 0.5 seconds, the user creates an electrified sphere and throws it toward the cursor, pulling enemies in before exploding. This variation uses 1 orb.

If fully held (Z3):

  • Upon holding the move for at least 1.5 seconds, the user summons an electric dragon. After releasing the move, depending on the situation, one of two variations will occur:
    • If hit: The user launches the dragon forward, which explodes on contact, or when it reaches max distance, dealing decent damage. If used on a group of enemies, the dragon will instead dash between each enemy in a certain area once before finally rising to the sky and disappearing. The latter variant deals slightly less damage and knockback, and sometimes instead gathers the enemies that are hit. If used in a crowd of nearby enemies, it chains and damages by travelling around and hitting the enemies and blasts.
    • If hit (upgraded): If the user comes into contact with an enemy while dashing, the user grabs them, performing a 5-strike combo before knocking them away.
X-Key Thunderstorm
90 Mastery
+
X-Key Thunderstorm
90 Mastery
Thunderstorm Base
Thunderstorm fully extended
ThunderstormBeastX
The user conjures a thundercloud from the sky. Shortly after, lightning bolts start striking the ground, stunning those hit. This move has two variations that can be activated by using [Z] Lightning Orb on the cloud:
  • Z1 (tap): Each orb extends the duration of the ability by around 5 seconds.
  • Z3 (hold): The user summons an electric dragon that bursts out from the cloud and crashes to the ground in the direction of the cursor. When used from higher altitudes, its targeting range increases.
  • C-Key Sky Judgement
    160 Mastery
    +
    C-Key Sky Judgement
    160 Mastery
    Judgement of the Sky
    The user conjures a thundercloud from the sky that shoots down a harmless beam as a warning before discharging electricity in a bigger beam about 0.75s later. Enemies affected are pulled upwards and are stunned for 1 second. This move is similar to Blizzards [C] move but bigger and lasts shorter.
    V-Key Thunderball Destruction
    250 Mastery
    +
    V-Key Thunderball Destruction
    250 Mastery
    Thunder Destruction ball
    Maximum Thunderball Destruction
    The user compresses multiple clouds into a ball made out of lightning that can be dropped like a bomb. The energy ball expands before detonating, dealing high damage. Holding the move down consumes orbs and can be charged up to 4 times, increasing the hitbox and damage significantly.
    F-Key Electric Flash
    30 Mastery
    +
    F-Key Electric Flash
    30 Mastery
    ElectricFlashesF
    Electric Dashing
    This move possesses two variations:
  • If tapped: The user zaps forward, consuming an orb. Any enemies in the user's way will be briefly stunned and damaged.
  • If held The user performs continuous teleporting strikes if multiple enemies are standing close to each other.
  • MoveCooldown
    (In seconds)
    Energy
    [Z] Lightning Orb
    0-4
    15
    [X] Thunderstorm
    13
    25
    [C] Sky Judgement
    19
    35
    [V] Thunderball Destruction
    30
    50
    [F] Electric Flash
    0-4
    30

    Instinct Chart

    MoveBreaks InstinctInstinct-TrickableNotes
    [TAP] Power Streak
    Always breaks Instinct if hit.
    [Z1] Lighting Orbs
    Cannot Break Instinct in any way.
    [Z2] Lighting Orbs
    Both the orb reaching and the explosion breaks Instinct.
    [Z3] Lighting Orbs
    If missed:
    • Explosion breaks Instinct most of the time. Can rarely be dodged on the edge.

    If hit (upgraded):

    • The first and last strike breaks Instinct. The middle strikes can be dodged.
    [X] Thunderstorm
    Breaks Instinct if the target is on or near the ground/on direct hit. Can be dodged in the air.
    [C] Sky Judgement
    Breaks Instinct On the initial hit. Can be dodged on the edge or after the initial hit.
    [V] Thunderball Destruction
    Breaks Instinct most of the time. The explosion can rarely be dodged on the edge.
    [F] Electric Flash
    Cannot Break Instinct in any way.
    [F (Charged)] Electric Flash
    Breaks Instinct.
    [Z+X] Predator Circuit Breaker
    Breaks Instinct. It cannot be dodged, but can still be escaped with flashstep.
    [Z3+X] Conductor's Resonance
    Breaks Instinct. The electric dragon breaks instinct no matter what.

    Overview

    Pros
    General
    • Amazing combo potential.
    • One of the best stun support fruits in the game for Swords and Guns.
    • Spectacular for grinding.
    • Most moves break Instinct.
    • Some moves have low endlag.
    • Overall very versatile.
    [TAP] Power Streak
    • Can be held infinitely.
    • Can hit multiple targets.
    • Can be used very quickly as a tap up close to break Instinct.
    [Z] Lightning Orb
    • Can be spammed.
    • Possesses auto-aim when the user aims near an enemy, similar to Godhuman’s [C] Sixth Realm Gun.
    • Good for disrupting combos.
    • Z2 breaks instinct and pulls enemies toward the player.
    • Z3 chains and damages nearby enemies, making it useful for grinding.
    [X] Thunderstorm
    • Large AoE.
    • Extremely reliable stun, perfect set up for a Sword or Gun attack.
    • Long stun (can be further increased by adding Z1 orbs to the cloud).
    • Extremely good against enemies with large hitboxes.
    • Extremely good for killing Sea Beasts when used with the Z1 orbs.
    • If used with Z3 with great aim and prediction, can hit midair opponents within its range.
    • Breaks Instinct on ground.
    • Extended storm makes grinding very easy, even allowing the player to use any Fighting Style or Sword, as the enemies are stunned by the shower of thunderbolts.
    [C] Sky Judgement
    • Large AoE.
    • Pulls enemies upwards while stunning them.
    • Great for countering air campers.
    • Hitbox extends downwards, even if aimed upward.
    • Great combo starter and follow-up.
    [V] Thunderball Destruction
    • Extremely large AoE.
    • Extremely long range.
    • Lands on Beast fruits even midair.
    • Quick start-up. (Tap version)
    • Fully held version deals insane damage.
    • Breaks Instinct.
    • Quite easy to hit.
    • Great combo starter/finisher.
    [F] Electric Flash
    • Quick mobility.
    • Very convenient for traversal.

    Cons
    General
    • Obsolete against Rubber users.
    • Predictable.
    • Not very good at aerial combat, as [X] and [V] often do not land/are extremely inconvenient to use.
    • Passive 'charges' on the user's back heavily drop FPS, making them an overall nuisance during gameplay.
    • All moves deal damage at separate parts, often making damage dealt low and inconsistent.
    • Moves have bad endlag.
    [TAP] Power Streak
    • Almost useless in active PvP.
    • Very low damage.
    • Terrible range.
    [Z] Lightning Orb
    • Uses charges, making it very tedious to conserve charges for [F].
    • Z1's damage is scaled lower when spammed.
    • Z1 is largely useless, automatically needing Z2.
    • Z3 takes time to charge, and is often outclassed by Z2.
    [X] Thunderstorm
    • Stun is escapable.
    • If the user is not wary, the move is very predictable.
    • Hard to land midair, as the storm always forms directly in front of, and under the user.
    • Extended version via Z1 is easy to avoid in active PvP.
    • Extended beast via Z3 has extremely bad hitboxes and knockback, while also not working midair, making it largely useless.
    [C] Sky Judgement
    • Bad vertical range.
    • Very easy to Instinct trick.
    • Endlag is punishable if missed.
    [V] Thunderball Destruction
    • Very long cooldown.
    • Predictable, even more so when held.
    • Although it can land midair, the angle the move is launched at is off center (due to its tendency to sink), making it nearly impossible to land consistently.
    • High knockback.
    [F] Electric Flash
    • No longer carries momentum.
    • May not teleport if spammed too quickly.
    • Held variation is useless, as the damage is extremely low, and just wastes a charge.

    Notes
    • Lightning's [X] move cannot be used in any place with a low roof, or any kind of cover. (buildings, Magma Admiral's volcano, etc).
      • However, both [X] and [C] can still work normally if the roof is high enough (such as the roof of the Factory).
    • [X] Thunderstorm could be used in places with a roof before Update 20, where it was changed to act like [C].
    • After the rework, due to the new mechanics on [V] Thunderball Destruction, it too cannot be used under some places with roofs, as it will detonate instantly.
    • Due to Lightning being easily countered in aerial combat (with the only reliable functional move being [C] Sky Judgement), it is recommended to use it as a supporting stun fruit for Swords and Guns instead.
    • It is highly recommended to use [Z] Soul Shaker of the Skull Guitar after using [V] Thunderball Destruction, as it negates the knockback.
    • The final panel upgrade, Conductor's Resonance, is extremely pricey, and requires the user to eat an additional physical Lightning, whilst already having Lightning activated, essentially wasting an entire fruit.
      • Unless absolutely needed for completion purposes, it is highly recommended to ignore this upgrade outright, as the extended beast is nearly useless in both PvP and PvE, due to its terrible hitbox and awful damage, even being unable to hit enemies midair.

    Chromatic Showcase

    Gallery

    Trivia

    • Ashen is the first boss to utilize the reworked Lightning fruit.
    • Lightning is the only fruit to be completely negated via immunity, said fruit being Rubber.
      • Rubber users are also immune to the stuns, not just damage.
    • Lightning is the only fruit that does not display a full cooldown with its move [Z] Lightning Orb and [F] Electric Flash.
    • Before the release of Update 27.0, players who had Rumble fully awakened (V2) received three upgrades on the Admin Panel for free.
    • Before its rework, Lightning was used almost exclusively as a stun support for Swords and Guns.
    • The reworked version of Lightning combines aspects from the old V1 and V2 of Rumble.
      • The [X] Thunderstorm resembling the V1 [X] Sky Thunder, while functioning like V2.
      • The [C] Sky Judgement being a much stronger and faster version of V1 [C] Sky Beam.
      • The [V] Thunderball Destruction having V2's size and startup, but taking V1's [V] Thunder Bomb speed and range.
    • Lightning raids are the first and only raids to be removed from Blox Fruits entirely (previously the sword Pole (2nd Form) was inaccessible after the removal of Lightning raids, but now it can be obtained by getting struck by a lightning in Rough Sea while holding Pole (1st Form).)
    • Lightning has four reskin variants — Yellow, Purple, Green and Red. Each one is considered a separate fruit and has its own distinct physical appearance.
      • Upon eating any Lightning fruit skin, the user is granted the corresponding permanent CHROMATIC skin.
    • [V] Thunderball Destruction is the first ever ability in Blox Fruits to have five variants; all scaled between orb usage from 0-4 orbs.
    • Charging [X] Thunderstorm with 3-4 Z1 orbs can stun NPCs for over 10 seconds, allowing the user to use fighting style M1s on them to deal extra damage. This is good for grinding since it can easily kill a group of enemies.
    • When using [F] Electric Flash, a distinct 'pop' sound effect, almost like a bubble, can be heard.
    • Due to a glitch, Lightning's cosmetic orbs do not appear in the Dungeon Hub.
    • A fully charged [V] Thunderball Destruction can almost cover the entirety of the Jungle.
    • The user can eat any of the Lightning skins for the final research challenge (Conductor's Resonance). They will receive the skin, and the quest will be completed.
    • The lightning ring of [V] Thunderball Destruction stays in place when moving in a boat.
    • The [TAP] Power Streak skill of this fruit causes great amounts of FPS lag if held for over a minute. (This can be used to badly lag servers in some cases)
    • Lightning's [Z] Lightning Orb + [X] Thunderstorm is the single highest ranged attack in the entire game, being able to hit across entire islands.
    • Even after the name change, most players still call it Rumble.
    • There is a glitch where if you use [F] Electric Flash until the player uses all of the charges, and then quickly activate V3, the player will gain a few more charges, making this good for escaping PvP.
    • Lightning's Elemental Reflex has no SFX.
    • The non-upgraded Z3 move can chain and ⁰damage nearby enemies, which is very useful in grinding and consists of no cooldowns.
    • Lightning's obtainment was disabled outside of the events and using Robux R$ , up until Updates 31, where it was finally made obtainable via natural spawning, and the Blox Fruit Gacha.
    • There is currently an un-released White Lightning skin, only being teased by rip_indra. The skin is primarily white, with black accents, making it the only color besides Purple and Default to have two shades.
    • Lightning's Moveset skill names came from the awakened Rumble fruit.


    Change History

    Released in Update 3

    Update 31

    Update 27.0

    • Rumble was renamed to Lightning.
    • Lightning was remade available to purchase.
    • Lightning V1/V2 were removed.
    • Rumble raids were removed.
    • Lightning was added in the Admin Panel.
    • All moves were reworked.
      • Added [M1] attack
      • [Z] Lightning Beast was renamed to [Z] Lightning Orb
    • Rumble V1:
    • Rumble V2:

    Update 24

    • Rumble's icon was remade.

    Update 20

    • Rumble Fruit's model was remade.

    Update 18

    • [V] Thunderball Destruction (V2) now fires faster and deals reduced knockback.

    Update 17.2

    • Improved the visual effects on some Rumble V2 abilities.

    Update 14


    Update 5

    • Rumble [V] and [F] moves were nerfed.

    Update 3

    • Rumble was released.

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