Magma allows the user to control, become and manipulate magma, shooting out fist-like projectiles, and allowing hot residual magma to burn enemies on the ground.
With low mastery requirements, it allows efficient grinding in its unawakened form. It becomes amazing once awakened in Second and Third Sea, now upgrading the user's [Z] move to do almost as much damage as most [V] moves. It also activates the water walking passive, and with the second awakening also allowing the user to fly. Once fully awakened, it becomes one of the best fruits due to its performance in Sea Events like Leviathan, Sea Beast, and Ship Raids.
However, its slow moveset and reliance on puddles and external stuns make it less useful for PvP. It is also recommended to turn off "Camera Shake" to grind much more smoothly.
The wielder is immune to all physical attacks (fighting style, sword, gun) from players unless the attacks are imbued with Aura. Against NPCs, this immunity applies unless they are of a higher level. This effect is only effective against non-boss enemies.
The user is immune to the Lava puddles found on the Hot and Cold and Magma Village islands, as well as the ones in Flame and Magma raids. The user is also immune to all lava on Prehistoric Island, with the exception of the pool at the top of the volcano.
(Awakened) Magmatic Feet
When the player awakens at least one of the Magma skills, it grants the user the ability to walk on water by passively creating small magma puddles to walk on, similar to the Ice Fruit. Each creation consumes about 4 energy.
Scorching Puddles
Almost all of Magma's moves leave pools/puddles of lava, varying in size. Similar to Venom's Puddles of Poison, they can deal tick damage over time.
Magma Clap
1 Mastery
+
-
The user creates two hands, and after a very short delay, will clap into each other, dealing damage to any enemy within the vicinity. The hitbox of the hands is larger than it seems, considering the small hand size.
Magma Clap
1 Mastery
The user creates two hands, and after a very short delay, will clap into each other, dealing damage to any enemy within the vicinity. The hitbox of the hands is larger than it seems, considering the small hand size.
Magma Eruption
45 Mastery
+
-
The user will create an eruption below them. If an enemy is standing right on top of it, they will be launched into the air, dealing damage. A lava pool will also stay for a few seconds and deal damage over time to enemies standing on it. There can be 1-3 lava pools that can spawn at a time.
Magma Eruption
45 Mastery
The user will create an eruption below them. If an enemy is standing right on top of it, they will be launched into the air, dealing damage. A lava pool will also stay for a few seconds and deal damage over time to enemies standing on it. There can be 1-3 lava pools that can spawn at a time.
Magma Fist
95 Mastery
+
-
The user creates a large ball of magma and launches it in the direction of the cursor. If it hits the ground, it will explode and will also leave a bigger lava pool that will stay for a few seconds.
Magma Fist
95 Mastery
The user creates a large ball of magma and launches it in the direction of the cursor. If it hits the ground, it will explode and will also leave a bigger lava pool that will stay for a few seconds.
Magma Meteors
140 Mastery
+
-
The user creates 4-5 "meteors" that will launch in the direction of their cursor. Hitting the ground will cause these projectiles to explode into smaller pieces that look like lava pools but don't do damage. Out of all the attacks the Magma's moveset has, this is likely to be the most devastating skill out of all of them.
Magma Meteors
140 Mastery
The user creates 4-5 "meteors" that will launch in the direction of their cursor. Hitting the ground will cause these projectiles to explode into smaller pieces that look like lava pools but don't do damage. Out of all the attacks the Magma's moveset has, this is likely to be the most devastating skill out of all of them.
Magma Floor
10 Mastery
+
-
The user turns into lava pools that last for about one second when tapped. Spinning around can deal a lot of damage to the enemy because the lava pools stack on each other. Keep in mind that the player can still get damaged while using Magma Floor. If released, the player will jump out of the floor, dealing damage and knocking enemies high up if they are above them.
Magma Floor
10 Mastery
The user turns into lava pools that last for about one second when tapped. Spinning around can deal a lot of damage to the enemy because the lava pools stack on each other. Keep in mind that the player can still get damaged while using Magma Floor. If released, the player will jump out of the floor, dealing damage and knocking enemies high up if they are above them.
Magma Shower
1 Mastery 500
+
-
The user unleashes a massive amount of melting hot magma rocks, dealing heavy damage when everything hits and leaving behind multiple magma puddles. The move can be aimed freely, allowing the projectiles to fall naturally if fired upward.
Holding the move will release more magma rocks.
Magma Shower
1 Mastery
500
The user unleashes a massive amount of melting hot magma rocks, dealing heavy damage when everything hits and leaving behind multiple magma puddles. The move can be aimed freely, allowing the projectiles to fall naturally if fired upward.
Holding the move will release more magma rocks.
Volcanic Assault
45 Mastery 3,000
+
-
The user dashes, leaking magma onto the ground and if they hit an opponent, they will fire multiple continuous blasts of searing hot magma from their palm, and then finish it off with a stronger blast that deals knockback and great damage. The opponent's screen will turn to a shade of dark orange.
Volcanic Assault
45 Mastery
3,000
The user dashes, leaking magma onto the ground and if they hit an opponent, they will fire multiple continuous blasts of searing hot magma from their palm, and then finish it off with a stronger blast that deals knockback and great damage. The opponent's screen will turn to a shade of dark orange.
Great Magma Hound
95 Mastery 4,000
+
-
The user launches a large hound-like magma projectile that deals large damage and leaves magma puddles under it. This move can drag enemies or NPCs a certain distance and stun for brief moment if directly cast on an enemy.
Great Magma Hound
95 Mastery
4,000
The user launches a large hound-like magma projectile that deals large damage and leaves magma puddles under it. This move can drag enemies or NPCs a certain distance and stun for brief moment if directly cast on an enemy.
Volcanic Storm
140 Mastery 5,000
+
-
The user creates a great amount of scorching-hot magma on their right hand along with some steam, before throwing it all out towards the cursor as all of the magma hits a surface and causes a great explosion of magma puddles while dealing extreme damage to anyone they hit. Anyone near the explosion will have their screen's color change to a shade of dark red.
Volcanic Storm
140 Mastery
5,000
The user creates a great amount of scorching-hot magma on their right hand along with some steam, before throwing it all out towards the cursor as all of the magma hits a surface and causes a great explosion of magma puddles while dealing extreme damage to anyone they hit. Anyone near the explosion will have their screen's color change to a shade of dark red.
Beast Ride
10 Mastery 2,000
+
-
The user creates a beast made from magma below then sits on top of it and takes off, leaving trails of burning hot magma behind. If released, the beast turns into puddles of lava that deal good damage on contact. The user can only fly for 26 seconds, however. This move can be used as an attack (if near the enemy and aimed properly) and a good means of transportation.
Beast Ride
10 Mastery
2,000
The user creates a beast made from magma below then sits on top of it and takes off, leaving trails of burning hot magma behind. If released, the beast turns into puddles of lava that deal good damage on contact. The user can only fly for 26 seconds, however. This move can be used as an attack (if near the enemy and aimed properly) and a good means of transportation.
The projectiles can be dodged. The explosions and the puddles break Instinct, but they can rarely be dodged on the edge.
[X] Volcanic Assault
β
β
Direct hit breaks Instinct. Can be dodged if hit indirectly and after the initial hit.
[C] Great Magma Hound
β
β
The small damage when grabbed can be dodged, but the explosion breaks Instinct, and the player will still get dragged by the projectile. The puddle breaks Instinct most of the time, but it can rarely be dodged on the edge.
One of the greatest fruits for low levels due to great damage and the Elemental reflex.
Arguably one of the best Blox Fruit for grinding boss fights due to very high damage, AoE moves and low cooldowns.
Easy to obtain.
Low mastery.
Pretty good for Sea Events (though not as amazing as its awakened form).
[Z] Magma Clap
Quick start.
Decent hitbox.
[X] Magma Eruption
Decent hitbox.
Drops puddles, unlike awakened version.
The puddles for somewhat stuns npcs until it ends, making it good for grinding npcs with the right setup.
[C] Magma Fist
Decent hitbox.
Good range and stun.
[V] Magma Meteors
The player can spam this move on themselves, making it a good tactic to escape a combo or a click combo by an NPC.
High damage.
Stuns npcs until the puddles ends, making it good for farming with the right setup.
[F] Magma Floor
Extremely good for grinding.
Cannot be canceled even if the user takes damage.
Cons (Unawakened)
General
All moves are extremely bad in the air.
Most of the moves have high end-lag so the player can be punished if they miss the moves in PvP.
Some moves have small hitboxes.
Moves have slow projectiles and bad range, making them able to be easily dodged with Flash Step or even a simple dash.
Most of the moves stuns the user for a short while.
Bad for pvp overall.
[Z] Magma Clap
Short range.
Low dmg compared to the other moves.
Decent startup.
No dot.
[X] Magma Eruption
Short range.
Tiny hitbox that can be punished if missed.
Slight start and end lag.
[C] Magma Fist
Easy to avoid.
Slow speed.
[V] Magma Meteors
Extremely weak at long range.
High end-lag.
Projectiles are slow, so it is hard to use on players and enemies that are moving, unless they are next to the user.
[F] Magma Floor
The player can still get hit while using if their level isnβt high enough to be immune to NPCs that donβt have Aura.
The player's hitbox is still above ground level while using the F move. This means, although this move is amazing for grinding when the player has elemental immunity, they will take a lot of hits if the player gathers up all the NPCs and use Magma Floor on them.
Inconvenient in the Second Sea and Third Sea as the player will need to be 15+ levels above the NPCs to get the immunity.
The puddles take a long time to disappear, and while the enemy is inside the puddles, the user can use stun attacks like Godhuman [Z].
[F] Beast Ride
Decent damage.
Cannot be canceled even if the user takes damage.
Low cooldown.
Can fling the user by tapping the F move and quickly switching to their fighting style.
Cons (Awakened)
General
All moves are difficult to aim in the air.
Magmatic Feet now consumes energy, but only six per use. The user can also be pushed into the water and drown without the Shark race, despite having this ability. However, it is easy to jump back out of the water. This usually occurs when using Flash Step onto water.
Not good for combos as the moves have very low stun and rely heavily on other support weapons.
Most moves are slow enough that players have enough reaction time to dash or flashstep and avoid the magma puddles.
Takes a lot of time to achieve all awakening moves.
When spamming moves, it can be difficult to see targets, unless Instinct is active.
Most of the moves hold the user in place for a short time.
[Z] Magma Shower
Extremely hard to land outside combo or when the opponent is sky camping.
Hard to hit mobile enemies.
[X] Volcanic Assault
Single target attack
High end-lag.
Unlike unawakened, this move cannot hit large objects.
[C] Great Magma Hound
Cannot break Instinct if not connected to the ground.
Low range.
[V] Volcanic Storm
Extremely hard to land or hit when the opponent is sky camping.
Easy to avoid from afar.
[F] Beast Ride
Relatively slow speed.
Travels slightly slower when the user's health is low.
Has a time limit.
Difficult to deal damage since it requires good aim.
The reworked, unawakened version of Magma was created by Kio, also known as @LegendOfKio on X, a contributor who played an important role in remaking the entire fruit in Update 17.3.
If a boat collides with a magma puddle, it will immediately stop. If the player using Magma stands close to the boat, it'll move the player as well.
Magma is known to be one of the highest damage-dealing fruits in the game, when ignoring moves that require all or infinite damage.
The Magma Admiral and the Lava Pirates use the old unawakened version of Magma, both using only the old [Z] (Magma Fist) and [X] (Magma Column). The Elite Pirates, Deandre, uses the new awakened version of Magma.
Awakened Magma's [F] Beast Ride move has the same sound effect as a Sea Beast when spawning or using itΒ΄s deadly roar skill.
Magma used to take no energy when walking on water but this has been changed.
Air Jumping and aiming [X] Volcanic Assault at the opponent from above removes knockback from the move, which can be useful to start a combo.
If aimed properly, awakened Magma's [Z] Magma Shower move can do almost as much damage as the awakened [V] Volcanic Storm move.
Awakened [Z] Magma Shower has an incredible range, as the projectiles do not despawn even at 2500+ meters.
For some reason, Magma puddles reappear and disappear faster when the player is holding a move
If a player holds a Magma fruit for about a second, and unequips it (not dropping), and then re-equips it in a different area, a singular magma droplet (from the special effect of the physical fruit) will appear in the area where the fruit previously was.
Sometimes Magma's awakened [V] Volcanic Storm glitches, causing the attack to stay in held form.
Magma is considered one of the best fruits for Sea Beast and Leviathan hunts.