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Rip indra True Form

"A barrier has been broken."

rip_indra True Form (also known simply as “Indra”) is a Lv. 5000 Raid Boss based on one of the game's main developers of the same name.

Location

rip_indra spawns inside the palace of Castle on the Sea in the Third Sea once spawned. The player can tell when Indra is spawned, as everyone’s screen shakes, and the world's atmosphere becomes covered in thick fog. The fog is very thick, so it's a bit difficult to see clearly. Similar to the Mirage Island's fog.

Spawning

The Aura Color buttons on the Castle on the Sea must be activated with their corresponding Aura colors in order for rip_indra to spawn. The player needs the 3 legendary Aura Colors equipped to press the buttons: Snow White, Pure Red and Winter Sky. This step can be done anytime and by any player. After all the buttons are pressed, the player must place a God's Chalice on the pedestal located to the right of the entrance.

A video on YouTube with all of the buttons' locations can be found here.

Location of the Buttons

Usage

This boss is necessary to begin the Tushita puzzle. The player must enter the door in the secret temple while Rip_indra is still alive.

Drops

Possible Drops

Behavior

rip_indra uses Dark Blade V2 as his primary weapon. Once low enough health, Indra gets all of his HP back and awakens to his True Form. Once in his true form, Indra will use the Slayer Skin of Dark Blade.

Abilities

rip_indra True Form uses the pre-reworked abilities of the Dark Blade V2 and Admin Abilities.
Attack Description Tip
One Thousand Slices
rip_indra launches an instantaneous barrage of multiple green slashes, dealing high damage, hitting players, and stunning them for a very short period of time. This will be white and black when he's in his true form. Maintain distance.
Dark Air Slash
rip_indra launches a thin, tall, vertical slash of green energy toward players, which deals high damage and has a little knockback. When in his true form, this slash will be black and appear to be larger. Dash around or use Instinct.
Black Pillar
rip_indra sends out 12 black-colored pillars (with the same mesh as the old unawakened Flame [C] (Fire Column) move) in a 180-degree blast, damaging anything within range. Only used when in true form. Stay at a ranged distance from rip_indra, and use Buddha fruit for increased range.
Black Blast
rip_indra launches 3 Dark Air Slashes with bigger size, and farther range. Each air slash can be stacked if the player stands too close, making it deal a massive amount of damage. Also used only when in true form. Run away and maintain a distance from this ability. If the player is using Portal, then use Portal's X move.

Tips

  • By using Buddha and Sanguine Art, Indra can be killed very easily due to Buddha's large M1 hitbox and Sanguine Art's large M1 range.
  • Indra can also be killed very easily with the help of V4 awakenings, as each of them has their own abilities and a universal ability that makes all stats maxed out.
  • Most of the moves released by Indra can be dodged by Instinct, so it is recommended to have Instinct turned on at most times.
  • The best way to get a God's Chalice is to server hop and hunt chests or kill Elite Bosses (Pirates) a lot. (Note: Sea Beasts do not drop the God's Chalice, unlike the Fist of Darkness in the Second Sea.)
  • It is recommended to kill Indra with teammates/friends, as it might prove difficult to kill him alone with his large amount of HP and damage.
  • It is also recommended to be at least Lv. 2000+ as he is a difficult boss, even with multiple people.
  • If the player is going to defeat him alone, then the easiest way to do it is to go outside and stand near a wall and use a fighting style or sword to hit him, resulting in him only being able to hit the player with attacks.
  • As rip_indra True Form gives a lot of Bounty/Honor, he can be really good for grinding Bounty/Honor. The player can also set their Bounty/Honor to 2.49m, then deal at least 45k damage to Indra. The player will end up having about 2.62M bounty after.
  • By using Gas's M1 ability, the user can infinitely stun Indra, making the boss unable to hit them at all. This becomes easier if the player uses the M1s while Vapor Condensation (V move) is active. It is also recommended to keep moving backwards while using the M1, so the player doesn't miss their hits.

Notes

  • Although Indra's level may seem high, it does not impact performance.
  • Multiple players are recommended to complete the button puzzle, unless the player already owns Snow White, Pure Red and Winter Sky.
  • Indra will despawn after about 10 to 15 minutes, so the server has to kill Indra quickly to prevent him from despawning.
  • It's recommended to do it in a private server, as many exploiters have "Auto-Boss" activated, making them attack the boss at an incredibly fast speed and not allowing other players to deal enough damage in order to get the drops.
  • He has to be killed to get Race Awakening.

Trivia

  • While Indra is spawned, the Castle on the Sea will be temporarily renamed to "Battle of the Gods" and the theme will change to Lizard Bandit Clan, which was composed by @DTF.
  • rip_indra is the third boss to make an appearance in two separate seas, the first being Ice Admiral/Awakened Ice Admiral and the second being Swan/Don Swan.
  • rip_indra is the Boss that rewards the highest Bounty/Honor in game upon defeat, being 125,000.
    • Because of this, the player can skip directly to 2.6M bounty by killing Indra if they have a little lower bounty than 2.5M (around 2.49M), because bounty is no longer rewarded if the player has 2.5M bounty or more, but it can be bypassed if the player gains one large bounty reward before hitting 2.5M.
  • Upon summoning, everyone in the same server as Indra being spawned in will have their screen shake.
  • rip_indra is the only Raid Boss to have a second form.
  • rip_indra, Fishman Lord, Don Swan and Beautiful Pirate are the only Bosses with two forms.
  • Before Update 20, when the player turns on Instinct, it shows "rip_indra True Form Lv. 5000 [Raid Boss]", but when they go close, it shows "rip_indra".
  • rip_indra in both forms are shown in "rip_indra True Form Lv. 5000 [Raid Boss]" in the boss bar. This might be a glitch or might be intentional as well.
  • rip_indra's health bar changes to the second form when its health reaches about 100,000.
    • If dealt an amount of damage greater than 100,000 while being in the first form, he will not be immediately destroyed, the excess damage will be converted for Indra's second form.
  • rip_indra actually uses nerfed versions of Black Blast and Black Pillars, as he'll only launch three air slashes, and send out about 12 black pillars. The real Black Blast launches 11 Dark Air Slashes, and Black Pillar sends out 36 pillars.
  • The mist effect caused by rip_indra is cancelled out by Sea Danger Level 6's dark fog.

Change History

Released in Update 15

Navigation

Raid Bosses
First Sea Greybeard
Second Sea DarkbeardOrderCursed Captain
Third Sea Soul ReaperCake PrinceDough Kingrip_indra True FormTyrant of the Skies
Sea Events TerrorsharkLeviathan
Events Red CommanderRip CommanderUnbound Werewolf