Shadow allows the user to control shadows and cast Umbra-based attacks with life leech properties.
Shadow is mainly used in PvP due to its high-damage stun attacks. A fully charged [V] Corvus Torment can easily drain the victims health, while the auto-aim on [X] Shade Nest and the I-frames on [Z] Somber Rebellion provide additional combo opportunities. However, it has limited mobility, and it has Instinct issues.
Shadow can be used for grinding due to the AoE on [V] Corvus Torment and the damage on [F] Umbrage, but it lacks multi-target attacks, as [Z] Somber Rebellion and [C] Nightmare Leech are single-target moves. It is not recommended for the First Sea and early Second Sea due to its high mastery requirements and lack of Elemental Immunity.
Nonetheless, Shadow is a fun and generally good fruit to use. If used in the right hands, Bounty hunting will be easy and you can strongly combo with its strong burst damage, good lifesteal, and the ability to secure kills whenever opponents slip up or run out of Instinct dodges.
The user will always have an Umbra Meter bar on their screen. The meter fills up by dealing damage with Shadow abilities to enemies, and it fills up automatically at night.
The Umbra Meter can only be drained by using [V] Corvus Torment.
The user will also get a ghastly shadow aura surrounding themselves that will be bigger and darker, depending on the amount of Umbra Meter they have.
(Note: The Shadow aura does not deal damage to anyone, make any noise, and is purely cosmetic.)
Somber Rebellion
1 Mastery
+
-
The user turns into a small dark orb of shadow, then dashes towards their cursor. Upon contact with an opponent, the user will turn into a swarm of crows and damage the enemy, then launch themselves upward, leaving the enemy on the ground. The user will receive i-frames during the duration of the move if they land it. This move is similar to Godhuman's Z (Soaring Beast) move.
Somber Rebellion
1 Mastery
The user turns into a small dark orb of shadow, then dashes towards their cursor. Upon contact with an opponent, the user will turn into a swarm of crows and damage the enemy, then launch themselves upward, leaving the enemy on the ground. The user will receive i-frames during the duration of the move if they land it. This move is similar to Godhuman's Z (Soaring Beast) move.
Shade Nest
100 Mastery
+
-
The user shoots a swarm of crows towards the cursor. Upon surface contact, the swarm will explode, dealing damage and sending a few small crows which will then fly to a nearby enemy and damage them. The crows have slight auto-aim, and will attempt to fly towards the target if close enough.
(Note:Multiple crows can attack the same target).
Shade Nest
100 Mastery
The user shoots a swarm of crows towards the cursor. Upon surface contact, the swarm will explode, dealing damage and sending a few small crows which will then fly to a nearby enemy and damage them. The crows have slight auto-aim, and will attempt to fly towards the target if close enough.
(Note:Multiple crows can attack the same target).
Nightmare Leech
200 Mastery
+
-
The user lunges forward. If the user makes contact with an enemy, the user will regain 20% of their max health and deal good damage to the enemy, knocking them back. This move is similar to Sanguine Art's [Z] (Bloodbane Drain) but the range is shorter and high end-lag. This move has a finisher variant, which makes the victim instantly explode on contact (health must be maximum half the damage of the move to activate). This move can also distort the users screen slightly.
Nightmare Leech
200 Mastery
The user lunges forward. If the user makes contact with an enemy, the user will regain 20% of their max health and deal good damage to the enemy, knocking them back. This move is similar to Sanguine Art's [Z] (Bloodbane Drain) but the range is shorter and high end-lag. This move has a finisher variant, which makes the victim instantly explode on contact (health must be maximum half the damage of the move to activate). This move can also distort the users screen slightly.
Corvus Torment
300 Mastery
+
-
The user inflates their body into a giant dark sphere, after which, they will explode, draining the entirety of their Umbra Meter and forming an "umbral" cloud. The explosion will do a burst of damage and leave behind a swarm of crows, which will deal passive damage to any enemies inside the cloud. The enemies' vision will also get slightly distorted if they get hit by the explosion. The size of the black hole and explosion is based on how high the user's Umbra Meter is. The remains of the explosion don't really stun. Instead, it pulls the enemies back inside the remains of the move. However, it is possible to escape the explosion's remains using certain teleportation moves. This move darkens enemies screen similar to that of Darks Awakened X, C and V.
Corvus Torment
300 Mastery
The user inflates their body into a giant dark sphere, after which, they will explode, draining the entirety of their Umbra Meter and forming an "umbral" cloud. The explosion will do a burst of damage and leave behind a swarm of crows, which will deal passive damage to any enemies inside the cloud. The enemies' vision will also get slightly distorted if they get hit by the explosion. The size of the black hole and explosion is based on how high the user's Umbra Meter is. The remains of the explosion don't really stun. Instead, it pulls the enemies back inside the remains of the move. However, it is possible to escape the explosion's remains using certain teleportation moves. This move darkens enemies screen similar to that of Darks Awakened X, C and V.
Umbrage
50 Mastery
+
-
The user transforms into a swarm of crows, giving the user the ability to fly at a medium pace. Flying close to enemies will project crows at them, dealing damage. After 10 seconds, the user will return to normal. This move projects 50 crows if fully held.
Umbrage
50 Mastery
The user transforms into a swarm of crows, giving the user the ability to fly at a medium pace. Flying close to enemies will project crows at them, dealing damage. After 10 seconds, the user will return to normal. This move projects 50 crows if fully held.
Can only be held for 10 seconds, making it less reliable for mobility.
Slow flight speed.
Not viable for PvP.
Trivia
Shadow is the only fruit that allows the user to utilize the life drain mechanic (just like Ghoul's life leech) by using [C] Nightmare Leech.
Shadow is the only fruit with the Umbra Meter as it was designed only for itself.
It is also one of the only fruits that have wings on their physical fruit model, along with Eagle, Spirit and Phoenix.
"Umbra" in Latin means "shade" and/or "shadow", and "Corvus" in Latin refers to a "raven" or a "crow", both being types of birds. This ties into how many of the fruit's abilities have to do with crows/ravens flying at the enemy.
Shadow's [Z], [X], [C] moves are quite similar to Godhuman's [Z], [X] (Tap Variant) and [C], having nearly identical range, cooldowns, and energy usage.
Shadow is the rarest and most expensive fruit obtainable from a Fruit Box.
This fruit has low value in trading due to its overall neglect. However, Shadow’s low trading value is due to low demand, not low power.
Shadow does not construct the user's body out of shadows, but rather, uses them in the form of attacks, hence why Shadow isn't Elemental, but rather a Naturalfruit.
Despite its physical appearance resembling a bat, the attacks use crows.
Shadow’s [C] is the only move with a finisher that makes the target burst on contact. Shadow and Dragon Talon are also the only abilities with finisher‑style variants in the game.
Shadows [V] move is the only [V] move of a Mythical fruit that can be dodged no matter what. However, its damage and stun makes it extremely deadly if hit.