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T-Rex

ArticleCombos

Quote
Transforms the user into a T-rex, granting powerful close ranged attacks.
Quote 2
Description in the shop

T-Rex is a Mythical Beast-type Blox Fruit that costs $ 2,700,000 or R$ 2,350 from the Blox Fruit Dealer.

The T-Rex fruit allows the user to transform into a half-armored, horned Tyrannosaurus Rex covered in bones. In this form, the user can create green air blades, pull in opponents with a roar, summon meteors, and cause craters. While transformed, attacks can inflict heavy bleeding on enemies, and running exacerbates the health loss when fighting against a T-Rex.

T-Rex has a relatively high demand in trading for its good grinding potential. It has good performance in terms of PvP because of its high damage, but is Instinct-Trick able and very weak in aerial combat. Although no mastery requirements exist for the [M1] attacks, casual First Sea and early Second Sea players will only have a maximum of four skills unlocked due to this Blox Fruit's high mastery levels with the transformation move. For this reason, it is highly recommended to eat T-Rex after mid to late game and use other farming fruits if the player wants to farm more efficiently.

The Prey Mark Passive of this fruit is effective at countering fruits such as Pain, Empyrean, and other fruits that rely on chargeable/holdable attacks, as it can cancel moves.

Abilities

Name Description Showcase
Fury Meter
The user starts with 0% of the "Fury Meter" bar when spawned. The user's Fury Meter needs to be full to be able to transform into a T-Rex. Fury is regained over time while not transformed. Being transformed does not passively drain Fury Meter. Using moves or taking damage while transformed decreases the user's Fury Meter by a certain amount. When dealing damage while transformed, the Fury Meter will increase. The fury meter takes 1 minute and 30 seconds to fill to full from 0% to 100%.
Fury Meter
Prehistoric Scales
When transformed, the user gains approximately 43% damage reduction (55% against NPCs) from all sources, 2x increased dash range and jump height, and a 20% speed increase.
T-Rex Transformed
Prey Mark
During transformation, the user's attacks will apply a Prey Mark to the hit opponents that lasts for around 6 seconds; the farther they are from the user, the higher the tick damage they'll receive. However, damage from the Prey Mark does not contribute to the regeneration of the Fury Meter, and also doesn't deal damage to enemies that are close enough to the user.
T-Rex Prey Mark

LMB Prehistoric Scratches
+
Touch Screen Prehistoric Scratches
T-Rex M1
The user initiates a set of four attacks: first, alternating strikes with the left and right claws forward; then, both claws tear into the opponent simultaneously; finally, sweeping the surroundings with the tail as a finishing move. This move is similar to Kitsune's M1s. The damage can be doubled if hit fast enough right after the previous hit.
Z-Key Tail Swipe
1 Mastery
+
Z-Key Tail Swipe
1 Mastery
T-Rex Z
The player sweeps forward with the tail, creating a broad, deep-green projectile that cuts through objects ahead (similar to Yama [Z] and Longsword [Z]) as well as a pair of deep-green jaws that have a large, yet close-range, hitbox.
X-Key Predatory Screech
50 Mastery
+
X-Key Predatory Screech
50 Mastery
T-Rex X
The user pulls opponents from a frontal cone-shaped area towards them with the force of a raging wind, then roars and repels, similar to Sharkman Karate [C] and Awakened Quake's [Z] move.
C-Key Hunter's Rage
100 Mastery
+
C-Key Hunter's Rage
100 Mastery
T-Rex C
The user pounds forward, with dark aura resembling a Tyrannosaurus rex, embracing them, tearing apart opponents with razor-sharp claws. This move is very similar to Tushita [X].
V-Key Reptilian Scales
300 Mastery
+
V-Key Reptilian Scales
300 Mastery
T-Rex V
The player roars skyward, transforming into a Tyrannosaurus rex as meteorites fall in their vicinity, an orange atmosphere is created for the player (and those nearby) and the ground shakes.
F-Key Gigantic Leap
200 Mastery
+
F-Key Gigantic Leap
200 Mastery
T-Rex F
The player leaps high into the air and, upon descending, smashes down onto the opponent, similar to Mammoth [F], Buddha's [C] move (unawakened), and Rocket's [C] move, adopting the same holding mechanic as said move.

LMB Prehistoric Scratches
+
Touch Screen Prehistoric Scratches
T-Rex Transformed M1
The user initiates a set of four attacks: A bite to the left and right with a green slash effect, then a bite, and finally a roar that creates a medium-sized AoE around the user. All 4 M1 attacks can damage Sea Beasts as well as Factories, but not the Leviathan as well as Terrorsharks.
Z-Key Tail Swipe
1 Mastery
+
Z-Key Tail Swipe
1 Mastery
T-Rex Transformed Z
The user sweeps forward with the tail, cutting through the air ahead before launching five verdant slashing strikes and two wider long range strikes. This move consumes approximately 7% of the Fury Meter.
X-Key Predatory Screech
50 Mastery
+
X-Key Predatory Screech
50 Mastery
T-Rex Transformed X
Bowing down, a whirlwind rises before the user, engulfing everything inside a vortex with the force of a raging wind, then briefly letting out a wrathful outcry repelling the enemy. The user inhales much more air if the move is held, pulling in the enemy closer with the same result. This move consumes approximately 8% of the Fury Meter.
C-Key Hunter's Rage
100 Mastery
+
C-Key Hunter's Rage
100 Mastery
T-Rex Transformed C
The user bolts forward to the opponent, tightly biting the opponent with sharp fangs, shaking the target, and finally crashing them forcefully onto the ground causing the opponent's screen to disorient for 4.5 seconds. Similar to Rengoku Z, Mammoth C and Shark Anchor X. This move consumes approximately 9% of the Fury Meter.
V-Key Reptilian Scales
300 Mastery
+
V-Key Reptilian Scales
300 Mastery
T-Rex Transformed V
The user reverts to their human form, allowing them to use their swords, fighting styles and guns.
F-Key Gigantic Leap
200 Mastery
+
F-Key Gigantic Leap
200 Mastery
T-Rex Transformed F
The user bounds high up into the air and performs a front flip. Upon hitting the ground, a ring of scorching, piercing magma ignites around the impact, dealing a decent amount of AoE damage. Similar to Mammoth [F], Buddha's [C] move (unawakened), and Rocket's [C] move. This move consumes approximately 6.5% of the Fury Meter.

MoveCooldown
(In seconds)
Energy
[TAP] Normal Attack
0.5
N/A
[Z] Tail Swipe
8.5
25
[X] Predatory Screech
11.5
50
[C] Hunter's Rage
14.75
75
[V] Reptilian Scales
5.5
50
[F] Gigantic Leap
7
50

MoveCooldown
(In seconds)
Energy
[TAP] Normal Attack
0.5
N/A
[Z] Tail Swipe
8.5
25
[X] Predatory Screech
11.5
50
[C] Hunter's Rage
14.75
75
[V] Reptilian Scales
5.5
50
[F] Gigantic Leap
7
50

Instinct Chart

MoveBreaks InstinctInstinct-TrickableNotes
[TAP] Normal Attack
βœ…
βœ…
The first three M1s can be dodged. The fourth M1 (swipe) breaks Instinct, but it can be dodged in the edge.
[Z] Tail Swipe
❌
βœ…
Cannot break Instinct in any way.
[X] Predatory Screech
βœ…
βœ…
In the whirlwind, it can be Instinct-tricked if very close to the user.
[C] Hunter's Rage
βœ…
βœ…
Breaks Instinct at certain ranges. However, it cannot be dodged if too close to the user, but the attack can be dodged on the edge. Always breaks Instinct once grabbed.
[V] Reptilian Scales
βœ…
βœ…
The roar and meteorites break Instinct. However, it can be dodged on the edge.
[F] Gigantic Leap
βœ…
βœ…
Breaks Instinct most of the time, but it can be dodged on the edge.

MoveBreaks InstinctInstinct-TrickableNotes
Prey Mark Passive
–
–
Does not interact with Instinct in any way.
[TAP] Normal Attack
βœ…
βœ…
The first three M1s can be dodged. The roar breaks Instinct, but it can be dodged on the edge.
[Z] Tail Swipe
βœ…
βœ…
Breaks Instinct if close. Otherwise, it can be dodged.
[X] Predatory Screech
βœ…
βœ…
The whirlwind can be dodged/Instinct-tricked if very close to the user.
[C] Hunter's Rage
βœ…
βœ…
The initial bite breaks Instinct on direct hit, but it can be dodged on the edge or if far enough. If grabbed, the rest of the move can be Instinct-tricked. Although the player still cannot avoid being hit by the Prey Mark passive.
[V] Reptilian Scales
–
–
Does not deal damage.
[F] Gigantic Leap
βœ…
βœ…
Breaks Instinct most of the time, but it can rarely be dodged on the edge.

Overview

Pros (Normal)
General
[TAP] Prehistoric Scratches
  • Good damage if all 4 attacks hit.
  • Light stun.
  • Good for farming since NPCs get stunned infinitely.
[Z] Tail Swipe
  • Decent damage.
  • Decent combo potential.
[X] Predatory Screech
  • Can be held, dealing more damage and pulling enemies closer.
  • Can change directions when held.
  • Great combo starter.
  • High stun.
[C] Hunter's Rage
  • Medium damage.
  • Good combo extender.
  • Decent range.
  • Decent mobility.
[V] Reptilian Scales
  • The skill summons meteors which deal damage, apply prey mark, and also disrupt nearby players.
  • Covers the borders of the screen in fire (includes any players nearby).
[F] Gigantic Leap
  • Does decent damage and knocks enemies up. (Similar to Godhuman [X].)
  • Good AoE and range.

Cons (Normal)
General
  • Difficult and expensive to obtain.
  • High mastery requirements.
  • Generally low range.
  • All moves can be dodged with Instinct.
[TAP] Prehistoric Scratches
  • Players can use skills while stunned.
  • Moves the user forward, making it impossible to AFK farm with [TAP] Normal Attack.
[Z] Tail Swipe
  • Small hitbox.
  • Almost impossible to hit airborne enemies.
  • Does not break Instinct.
[X] Predatory Screech
  • Short range.
  • Requires the user to hold the move to deal full damage.
  • Locks the user in place, making it bad when fighting against multiple people.
  • The user is vulnerable to counter-attacks if initiated very close to an opponents, as they could easily Instinct-trick and attack the user.
[C] Hunter's Rage
  • Short-ranged hitbox.
  • Not very reliable for breaking Instinct.
[V] Reptilian Scales
  • Needs to be close for the meteors and roar to hit.
[F] Gigantic Leap
  • Weak in air.
  • Hard to hit when enemy is far.
  • Predictable trajectory, leaving the user vulnerable to counter-attacks when overused.

Pros (Transformed)
General
  • High damage.
  • Fury Meter does not decrease when transformed unless moves are used.
  • When hitting enemies, the player inflicts Prey Mark, causing enemies to bleed, which stops players from holding moves, and deals more damage the further the enemy is from the user. Because of this, people cannot run away from the user in PvP unless they want to take extreme amounts of tick damage.
  • A lot of farming potential, due to its Prey Mark and AoE moves in general. Most moves also execute really fast so the player does not have to cast it for too long, making it an excellent fruit for farming NPCs.
  • All damage-dealing moves can break Instinct.
  • All moves have Destructible Physics, including the [TAP] ability.
[TAP] Prehistoric Scratches
  • Great for regenerating Fury Meter.
  • Can be used while dashing.
[Z] Tail Swipe
  • Very wide hitbox.
  • Good range.
[X] Predatory Screech
  • Bigger hitbox.
[C] Hunter's Rage
  • Quite easy to hit.
  • Distorts the prey's vision.
[F] Gigantic Leap
  • Long range.
  • High AoE.

Cons (Transformed)
General
  • Cannot use Fighting Styles, Swords, and Guns.
  • Weak when fighting in the air.
  • Large hitbox.
  • Movement speed increase is quite slow when compared to that of other transformations such as Kitsune and Tiger.
  • All moves can still be dodged with Instinct.
[TAP] Prehistoric Scratches
[Z] Tail Swipe
  • Cannot be aimed vertically.
[X] Predatory Screech
  • Stuns the user for the duration of the move.
[C] Hunter's Rage
  • Low range.
  • Can be Instinct-tricked.
[F] Gigantic Leap
  • Still has a predictable trajectory, and can be avoided by knowing where the user will land (although, it is a challenge).

Gallery

Trivia

  • T-Rex has been nominated to be added to the game since Update 7.
  • T-Rex has the same price as Mammoth, both costing $ 2,700,000 or R$ 2,350.
    • This also makes T-Rex one of the only fruits that share a monetary value with another fruit, with the second being Tiger and Yeti.
  • T-Rex is one of the few fruits to leave effects on nearby users' screens when using a move/transformation.
  • T-Rex's Prey mark does not deal damage to transformed Dragon users.
  • The player has a tail while they have T-Rex equipped. This is only cosmetic and does not add anything, unlike Kitsune's Tails.
    • This also adds to the fact that T-Rex is one of the only Beast fruits to add cosmetics to the user, along side Eagle.
  • Due to the infliction of tick damage on enemies during the transformation, T-Rex can excel in PvP, being able to damage the enemy even at exceedingly high distances. It can also let the user see where the opponent is, making it very hard for them to escape.
    • The Prey Mark's tick damage works best when inflicting damage and then getting teleported to Portal's [V] Dimensional Rift.
    • This also works surprisingly well with Portal's [C] World Warp.
  • T-Rex, along with Dragon and Gas, are the only unawakenable Blox Fruits that have unique transformation names ([V] Reptilian Scales for T-Rex, [V] Imperial Evolution for Dragon and [V] Vapor Condensation for Gas).
  • T-Rex, Venom and Dragon are the only fruits with a Fury Meter.
    • Out of the three, T-Rex is the newest.
  • T-Rex has a glitch that allows to go through the sea in transformation by using [C] Hunter's Rage while aiming down in the water, though they will die instantly. The user will keep falling through the map if they have Shark race and teleport back at the spawn point of the last island they stepped on.
  • If the opponent stays at the edge of T-Rex's [X] Predatory Screech move, they could walk out of it as they are not fully stunned.
  • The in-game T-Rex's design bears resemblance to transformed Dragon's western variant, due to the curved, backwards facing horns on both their heads. Their relation is further implied by the fact that both T-Rex and Dragon are linked to the Prehistoric Island.
  • T-Rex's [C] Hunter's Rage can be used like Flash Step if the wall the user is trying to go through is thin enough.
  • Strangly, while using shift lock, the [Z] Tail Swipe move glitches sometimes and doesn't hit the opponent even while well within range (more commonly Transformed)
  • There is a glitch where if the user's game hasn't loaded properly, the entire animation sprite sheet of the prey mark will appear above the enemy's head.
  • The silhouette of its beast form can be seen when using [C] Hunter's Rage untransformed.
  • T-Rex’s M1’s can hit Sea Beasts.
  • If the user uses Transformed [F] Gigantic Leap while in water, the player moves to the new area without the jumping animation (More often when using shiftlock).
  • T-Rex is used by the Ancient Beast, and is able to transform into a t-rex nearly twice as big as normal.
  • The Gorilla God uses T-Rex's M1s, but with an orange skin of it never seen before (This could be hinting towards an upcoming T-Rex skin or mutation).
  • Inside Control's domain, this fruit's VFX color turns into a teal color, very similar to the one seen in T-Rex's physical fruit model.
  • Using [F] Gigantic Leap can let the user go through walls and ceilings.
  • While transformed, the user has no double jump animation.
  • There is a very strange glitch with T-Rex that causes players to be flung out of reality and back after using Flash Step sometimes, and it can cause the user to become very slow, have delayed inputs, unable to air jump or use Flash Step, and lets them move during skills. But worry not, because this glitch can easily be fixed by untransforming.
  • Using shiftlock during [F] Gigantic Leap and turning around can slightly change the trajectory.
  • T-Rex is considered to be Mammoth’s rival.
  • T-Rex is a common fruit used by pvp hackers.
  • T-Rex M1 damage was slightly nerfed without notice
  • T-Rex is the only fruit with a m1 in the game that does not give a suspicious kill.
  • Pairing T-Rex Prey Mark tick damage with Cyborg V4’s Aftershock tick damage can result in a tick damage stack which is really helpful in PvP to catch runners and dealing with teamers.

Change History

Released in Update 23

Update 26.8
  • Buff Fury Meter gain increased by 25%.
  • Buff Damage reduction while transformed increased: 33% -> 43% (+10%)

Update 24

  • Buff Prey mark has been changed to no longer drain Fury Meter.

Update 23

  • T-Rex was released.

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